WYNNE CHAN



Design Leader

In what can only be described as a testament to the enduring human capacity for self-importance, I have managed to convince several reputable organizations to let me loose upon their digital products. Armed with an almost pathological need to make things user-friendly, ambition to meet quarterly goals, and an extensive collection of black turtlenecks, I lead design teams through the labyrinthine process of turning business requirements into something that won't make people throw their phones across the room.

My leadership focus is on shaping product strategy and coaching teams, though I occasionally roll up my sleeves to keep my design skills sharp (and to remind myself why we need so many variants in our component library). I guide design managers through the art of scaling their teams while preventing burnout, and mentor designers in their journey from pixel-perfectionists to strategic leaders. Through some miracle, I've managed to maintain the precarious balance between business metrics and human needs, all while preventing the complete collapse of cross-functional relationships when Engineering asks why we need "so much whitespace."

What follows is a journey of my experiences.

EXPERIENCE



Principal
Studio Chan,  2024 - Present

Head of Product
Kumospace,   2022 - 2024

VP of Product Design 
Paperless Post, 2013 - 2022 

Product Lead
Sonar,  2011 - 2013

Product Designer
LimeWire,  2009 - 2010

Web Designer
Songkick,  2007 - 2008

Designer
Getty Images,  2007

Designer
WireImages,   2005 - 2007 

TALKS



01
Product Design (2019)

The Product School

02
Design Process (2019)

Columbia Business School

03
Design Driven: A Conversation with Product Designers (2014)

CONTACT



Gmail
mswynnechan

Instagram
@wynnechan

LinkedIn
wynnechan